by IllicitFilms
Snake Eyes is a map that had some issues we didn't catch when we released the map last winter with version 2.1. The map when played out in a full server environment revealed major balance issues and gameplay tendencies that went against how the mapmaker(IllicitFilms) intended the map to play. So with version 2.5 you will notice a tweaked version that should represent the desired finished product.
Balance tweaks will make up the majority of the changes but there will be a few visual changes to the map layout. When trying to balance the gameplay the dev team worked with the Tactical Gamer admin team as the map went through several server side modding attempts to reach a desirable product. For those who do not play on this server I will give a simple to the point 'changelog' on what you can expect if you have not played the modded version on this server:
- more transportation at the destroyer with quicker spawn times
- tweaked UKR main vehicle layout
- nerfed beach flag spawning setup. UKR will no longer spawn in the middle of USMC assaults
- Smaller 32 player version with all the necessary fixes
Probably the biggest change to the map is the addition of another assault path on the North part of the map. Breaches are more likely to happen now as UKR will definitely have to spread their forces out.



Over on the main part of the beach in the south you'll notice increased cover for USMC forces as they assault. There is higher dunes, larger rocks and some added tank wrecks. With the AAVP's having a bit more firepower in 2.5 you will find an entrenched AAVP could cause a lot of trouble for UKR.


UKR however will find some reinforcement to their positions and a new mortar emplacement location.



Finally for those who are very familiar with the map you will notice some minor tweaks in these images.


I feel that Snake Eyes has a great atmosphere and some very fun gameplay throughout the map. I hope all server owners that maybe shelved the map before will now take a second look. The assault is tough but nothing a little teamwork can't overcome.


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