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stabo & rast ropeing for choppers Rate Topic: -----

#1 User is offline   derrickkolba Icon

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Post icon  Posted 22 January 2006 - 07:27 PM

was thinking about fast ropeing and remebered staboing. whats staboing? its where you hook on to a rope from the ground and are picked up and taken to a safe drop off. it is mainly used by sf to get out quick or out of and area where a chopper cant land. http://www.281stahc-...ages/stabo2.JPG fast roping would be good for droping off troops in hard to reach or high up buildings where there are no ladders.

http://www.mustangsu...deos/msd575.wmv]

http://airwing.uplin...ds/mov00632.mpg]

This post has been edited by derrickkolba: 22 January 2006 - 07:31 PM

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#2 User is offline   Night Icon

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Posted 22 January 2006 - 07:31 PM

Will serve absolutley 0 use in PoE2 because you can just land the chopper and someone can enter.
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#3 User is offline   Damn Dirty Ape Icon

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Posted 22 January 2006 - 07:32 PM

edit your links, some aren't working.

It's much easier to just keep in that choppers have to land to pick up people. Remember all they have to do is jump a bit and hit e and they are in, it's not hard. Fastroping has been suggested countless times and although it may sound cool it's abit of a waste of time. Especially if poe2 wants to keep in parachutes as a standard for every kit ( which I highly disagree with ).
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#4 User is offline   derrickkolba Icon

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Posted 22 January 2006 - 07:36 PM

View PostNight, on Jan 22 2006, 02:11 PM, said:

Will serve absolutley 0 use in PoE2 because you can just land the chopper and someone can enter.

oh ya, how so? what if you fast roped on to a high building in the middle of other high bulidings. how are you going to get a chopper in to get them out without crashing? or if your in the forrest and theres losts of trees how are you going to land? :rolleyes:

View PostDamn Dirty Ape, on Jan 22 2006, 02:12 PM, said:

edit your links, some aren't working.

It's much easier to just keep in that choppers have to land to pick up people. Remember all they have to do is jump a bit and hit e and they are in, it's not hard. Fastroping has been suggested countless times and although it may sound cool it's abit of a waste of time. Especially if poe2 wants to keep in parachutes as a standard for every kit ( which I highly disagree with ).

yes well thats nice but in the city its hard to land or pickup someone when the building are close together.
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#5 User is offline   Damn Dirty Ape Icon

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Posted 22 January 2006 - 07:37 PM

That's the point, it would encourage certain types of gameplay. If you would make a map similar to lost village of dc, the challenge would be to make them advance a certain way by making clearings for the choppers to land ( if they remove parachutes cause this ruined lost village imho ). What use would fast roping bring with all that extra effort when you can just land 100 meters further and achieve the exact same thing?

I think to much people use blackhawk down as a reference for good gameplay.

This post has been edited by Damn Dirty Ape: 22 January 2006 - 07:38 PM

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#6 User is offline   derrickkolba Icon

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Posted 22 January 2006 - 07:40 PM

View PostDamn Dirty Ape, on Jan 22 2006, 02:17 PM, said:

That's the point, it would encourage certain types of gameplay. If you would make a map similar to lost village of dc, the challenge would be to make them advance a certain way by making clearings for the choppers to land ( if they remove parachutes cause this ruined lost village imho ). What use would fast roping bring with all that extra effort when you can just land 100 meters further and achieve the exact same thing?

I think to much people use blackhawk down as a reference for good gameplay.

well they could put it in and try it out and if no one likes it the its gone, if they do like
then i will have been right.

This post has been edited by derrickkolba: 22 January 2006 - 07:41 PM

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#7 User is offline   Night Icon

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Posted 22 January 2006 - 10:11 PM

View Postderrickkolba, on Jan 22 2006, 11:16 AM, said:

oh ya, how so? what if you fast roped on to a high building in the middle of other high bulidings. how are you going to get a chopper in to get them out without crashing? or if your in the forrest and theres losts of trees how are you going to land? :rolleyes:

LOL. Who says choppers cant go between buildings? I can.
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#8 User is offline   derrickkolba Icon

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Posted 23 January 2006 - 11:58 PM

no one, but i like to be sf and not have to runn out in the open for a lift .
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#9 User is offline   HyperSonicGT-R Icon

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Posted 24 January 2006 - 12:50 AM

View PostNight, on Jan 22 2006, 04:51 PM, said:

LOL. Who says choppers cant go between buildings? I can.


LOL (imao :p ). Who says the mappers won't make an urban map with tight spaces that will show the need for fastroping? :p

Fastroping, if possible would be interesting to see (on all choppers of course). For smaller choppers like the MH-6, make it have to land. For big things like Blackhawks (and they could be balanced by giving them rocket pods in exchange for exposure to fire while roping down), put fast roping.
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#10 User is offline   Icenor Icon

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Posted 24 January 2006 - 08:34 AM

They should implent Fastroping if possible, but there are a couple of things they should think about:

1. If they implent fastroping, make the whole prossess fast. If a pilot has the option of fastroping, or useing the same amount of time carefully putting his bird down, he will mostly land because its safer. So make sure Fastroping acctually is FAST.

2. Currently there is a invisible "shield" around the Blackhawk in BF2. The shield only crash with static objects, like trees and buildings. If they implent fastropeing they should expand this shield to the same lenght as the rotorblade. This will make fastroping usefull in more situasions.

3. On the issue of useing Blackhawk (with miniguns) or Battlehawk (with rocketpods). I hope the devs are able to expand the number of seats in the vehs. I know this was a issue with the BF:V engien, but I don't know if anything has changed in BF2.
Anyways, the Blackhawk should be expanded to carry a full squad (6 people) and a crew (2 gunners and pilot).
I fly alot of Blackhawk taxi service in BF2 and Im somewhat limited when I can only carriy 3 people to the LZ, if I keep both my gunners.

This post has been edited by Icenor: 24 January 2006 - 08:35 AM

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