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Concussion Grenades for enclosed positions and reduced TK's (?) Rate Topic: -----

#1 User is offline   TheRingmaster Icon

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Posted 19 October 2005 - 05:14 PM

I think to add to variety and gameplay, some kits/classes in PoE should have available concussion grenades.
They would either come with certain classes, or be selectable for 1 or more classes.

For those that dont know, a concussion grenade causes damage by explosive overpressure instead of fragmentation, and usually has a much smaller lethal range, but does a lot more damage in a enclosed environment, or in close groups.

Posted Image

^ picture of MK3A2, a US concussion grenade that is in service.
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#2 User is offline   RedAero Icon

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Posted 20 October 2005 - 09:43 AM

Ask yourself this: does the game REALLY need this?
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#3 User is offline   Furiou$ Mental Icon

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Posted 20 October 2005 - 10:02 AM

I think it's a good idea.
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#4 User is offline   Bensam123 Icon

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Posted 20 October 2005 - 10:24 AM

For close quarters games like SWAT 4 and Clancy games this is a must but there isn't enough oportunitys to use such a item. It's better to frag a handful of guys then disarm them then kill them.

There are always casualities in war.
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#5 User is offline   Big Dawg KS Icon

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Posted 20 October 2005 - 02:04 PM

View PostAeroboy, on Oct 20 2005, 10:43 AM, said:

Ask yourself this: does the game REALLY need this?


Yes, but only if PoE fixes the frag grenades first. It really ###### me off when I throw a hand grenade into an entire squad of enemies and only 1, if any, gets killed. Fragments from fragmentation grenades can disperse extremely far (up to 230m on an M67), and the effective casualty-producing radius is usualy around 15m (for the M67, it is 15m, most others are the same or very close). On the M67 the killing radius is 5m, FIVE METERS. In BF2, you will be lucky to kill someone who is 3 meters from the grenade, and anyone more than 5 meters won't even get a scratch... So if the concussion grenade is put in, give it the same lethal radius as the grenades in BF2 currently are (or maybe even a little more), but DEFINATLY increase the lethal radius on the fragmentation grenades.
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#6 User is offline   TheRingmaster Icon

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Posted 20 October 2005 - 03:49 PM

View PostBensam123, on Oct 20 2005, 11:24 AM, said:

For close quarters games like SWAT 4 and Clancy games this is a must but there isn't enough oportunitys to use such a item. It's better to frag a handful of guys then disarm them then kill them.

There are always casualities in war.


this is NOT a flashbang or stun grenade
it is a highly lethal explosive device that kills by explosive overpressure
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#7 User is offline   BBF-Gody Icon

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Posted 20 October 2005 - 04:03 PM

idk, i think this would be a fun thing to try
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