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LONGBOW Fire Control Radar Rate Topic: -----

#1 User is offline   HyperSonicGT-R Icon

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Posted 18 October 2005 - 05:43 PM

Basically, the AH-64D Apache (and I think the RAH-66A Comanche) have a LONGBOW Fire Control Radar. What it allows it to do is to acquire, modify position of the helicopter, and fire a missile even when the helicopter is concealed by, say, trees or a building. It doesn't give an "all seeing eye" power to the helicopter, but it is pretty close. Another nice thing is that it can tell other Apaches (and I'm sure Comanches) where the target is even if they do not have line of sight on the target. If it is possible, I think it should be put in to the game.
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#2 User is offline   Kerry Icon

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Posted 18 October 2005 - 05:49 PM

Yup, basically one helicopter in a whole group of Apaches would carry this type of radar in a big dome over the rotors. That chopper transmits all of that data to all the nearby apaches.
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#3 User is offline   skrip00 Icon

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Posted 18 October 2005 - 07:10 PM

Commanches do not carry a Longbow radar system. Nor were they ever intended to. Commanches were designed for low level high speed recon work. Hit priority targets and leave.

This job is now done cheaper, more effectively, and more safely by UAVs.
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#4 User is offline   Hontz Icon

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Posted 18 October 2005 - 07:40 PM

Sounds like it would be too imbalancing to have in the game. Considering that many PoE players don't even like having the UAV in the game as it is in BF2 right now, I don't think many people would enjoy having this type of combat system for choppers. This is because it grants a very powerful ability to a team and takes some of the hide-and-seek fun out of the game. Additionally, consider that there is rarely more than one attack chopper in the sky for the same team at one time, and I'd like to keep it that way.
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#5 User is offline   HyperSonicGT-R Icon

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Posted 18 October 2005 - 08:05 PM

There were a few maps where there were two Apaches. And if we add more attack choppers for one side on a map, the balance is simple: give the other side more AA.
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#6 User is offline   BusterCrapring Icon

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Posted 18 October 2005 - 09:08 PM

I don't think giving more AA will do that much good. When you can acquire a target using radar and fire your missles from behind cover, what good does the extra AA do? Assuming they have radar as well, will they be able to hit a chopper that is concealed by a building? Otherwise they will be taken out before they even have a line of fire.
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#7 User is offline   dude Icon

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Posted 18 October 2005 - 09:32 PM

yea sounds like a good idea
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#8 User is offline   Codex Icon

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Posted 19 October 2005 - 03:29 AM

However we could add the spotting feature back in, so that the special Ops class (and mybe the snipers) have the target designator. Then jets or helicopters could lock and fire their missiles from far away (even from behind cover). I do have problem in overpowering solo-rambos but I give respect to good organized squads that own me down by using a good tactic.

Give more power to teamplay!
Give less power to rambos!

just my 5 (euro)cents
Codex

This post has been edited by Codex: 19 October 2005 - 03:29 AM

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#9 User is offline   RedAero Icon

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Posted 19 October 2005 - 08:29 AM

Good idea there! :thumbsup: : :nod:
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#10 User is offline   skrip00 Icon

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Posted 19 October 2005 - 10:09 AM

The best way to make Longbow radar work is to make it like a real radar. Except when in use, your position becomes illuminated on the enemy minimap, and all their tanks have their warnings go off.

It would be cool if Longbow can be turned on and off.
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#11 User is offline   TheRingmaster Icon

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Posted 19 October 2005 - 03:12 PM

This is where you are wrong skrip

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The Comanche mission equipment package consists of a turret-mounted cannon, night-vision pilotage system, helmet-mounted display, electro-optical target acquisition and designation system, aided target recognition, and integrated communication/navigation/identification avionics system. Targeting includes a second generation forward-looking infrared (FLIR) sensor, a low-light-level television, a laser range finder and designator, and the Apache Longbow millimeter wave radar system. Digital sensors, computers and software will enable the aircraft to track and recognize advesarys long before they are aware of the Comanche's presence, a key advantage in both the reconnaissance and attack roles.


http://www.fas.org/m...s/ac/rah-66.htm

Commanche DOES carry Longbow radar, it was one of the major things incorporated in it's design. The helicopter that the commanche was to replace also had the Longbow radar, the OH-58 Kiowa.

Also, i agree completely with implementing the Longbow system with the Longbow apache and the Commanche.
I dont see a reason why they wouldn't put the Longbow for the apache in, it was in PoE:V so its almost a given that it will return.


Also, the Longbow doesnt just help other choppers, it's primary feature is to help the helicopter carrying it, as the Longbow is often used without the presence of other choppers.

This post has been edited by TheRingmaster: 19 October 2005 - 03:14 PM

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#12 User is offline   Big Dawg KS Icon

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Posted 19 October 2005 - 03:51 PM

Longbow Hellfires can only be used with longbow radar, so any apaches without the radar dome would have to stick close to another one with it, or just use the laser guided Hellfire IIs, and the longbow radar system is waaaaay too expensive to put on ALL of their new AH-64Ds, usualy only 1 or 2 per apache squad. Anyways, what I really, really want to see on ALL helicopters, is FLIR. I can't stand on the really dark maps or in dark areas with lots of shadows that I can't see anything thats on the ground. In BF2, the attack choppers do have FLIR (and it actualy works in dark areas), but only for the gunner. As for firing behind cover, thats just not going to work in BF since the maps are too small to use the hellfires indirect fire capabilities, where the missile first climbs and then hits its target from the top, but it only works when you are far enough away. It would be nice to do in BF though, especialy if we could use LOAL, where the missile just keeps climbing straight up until it finds a laser target, which means the apache could fire from behind cover and then only expose itself at the last minute to put the missile on its target, or even better let a different chopper (like a Kiowa) designate the target.
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#13 User is offline   skrip00 Icon

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Posted 19 October 2005 - 05:18 PM

View PostTheRingmaster, on Oct 19 2005, 04:12 PM, said:

http://www.fas.org/m...s/ac/rah-66.htm

Commanche DOES carry Longbow radar, it was one of the major things incorporated in it's design. The helicopter that the commanche was to replace also had the Longbow radar, the OH-58 Kiowa.

Also, i agree completely with implementing the Longbow system with the Longbow apache and the Commanche.
I dont see a reason why they wouldn't put the Longbow for the apache in, it was in PoE:V so its almost a given that it will return.
Also, the Longbow doesnt just help other choppers, it's primary feature is to help the helicopter carrying it, as the Longbow is often used without the presence of other choppers.


The Radar was never developed... any real reasons why that could be? Perhaps cancellation of the chopper?

The OH-58 doesnt carry a radar... Just an Optics mast.
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#14 User is offline   TheRingmaster Icon

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Posted 19 October 2005 - 05:20 PM

"and the Apache Longbow millimeter wave radar system"
The radar is the same one used on the apache Longbow and Kiowa warrior, it didnt need to be "developed"
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#15 User is offline   skrip00 Icon

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Posted 19 October 2005 - 05:30 PM

Nope. It was a derivative of it. It looked like an inverted trash can.

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The Comanche will be fitted with a fire control radar (based on the Longbow millimetre wave radar on the AH-64D Apache helicopter) being developed by Northrop Grumman Land Combat Systems and Lockheed Martin Missiles & Fire Control.

http://www.army-tech...jects/comanche/

The Longbow radar was by far very unstealthy and couldnt be slapped onto a commanche.

Here is what the radar wouldve looked like:
http://www-personal....ah-66/rah66.jpg

Posted Image

This post has been edited by skrip00: 19 October 2005 - 05:31 PM

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#16 User is offline   Night Icon

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Posted 19 October 2005 - 10:48 PM

View Postskrip00, on Oct 19 2005, 02:30 PM, said:

Nope. It was a derivative of it. It looked like an inverted trash can.
http://www.army-tech...jects/comanche/

The Longbow radar was by far very unstealthy and couldnt be slapped onto a commanche.

Here is what the radar wouldve looked like:
http://www-personal....ah-66/rah66.jpg

Posted Image

Looks...dead sexy baby.
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#17 User is offline   TheRingmaster Icon

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Posted 20 October 2005 - 06:14 AM

Posted Image

i believe that dome on top is what the last development of the radar looked like
and technically it is still Longbow radar, it just uses a different module to house the system because of the need for reduced observability.
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#18 User is offline   HyperSonicGT-R Icon

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Posted 20 October 2005 - 09:06 PM

Man, what a sexy chopper...
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#19 User is offline   HaNnIbAl Icon

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Posted 20 October 2005 - 09:14 PM

Dont you think that might be too complicated for POE DEV to code? I would have them work on flares for choppers and planes plus missile tones first.
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#20 User is offline   |TOC|Mascarea Icon

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Posted 20 October 2005 - 09:31 PM

I personnaly think this idea would rule if coded and implemented correctly. We would have to see what this would do for balance and such but i like the spec ops/sniper able to use a laser designator and/or the spotting feature with binocs brought back. we would just have to see.

This post has been edited by Mascarea: 20 October 2005 - 09:32 PM

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