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Why did you change! You ruined everything! Rate Topic: -----

#1 User is offline   Sam Hoy Icon

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Posted 23 October 2006 - 01:32 AM

I first would like to I am a big fan of POE and I love the mod as well as puppies. That said, I really detest POE because you have, in the most recent path made several CHANGES! Like all changes these changes were completely not needed. I just do not understand why after the developers have made a good product they wish to add on to it and make progress, it is not logical. Heres an illustration of these unwanted changes.

As a player in POE I typically wish to play as infantry, or in some cases I wish to use a tank or air asset. and while I play in one of these roles I am often killed. Yes, killed by players on the OTHER team, this is outrageous, before the patch I never had this problem. The only logical conclusion I can draw from this is the devil-worshiping developers have made the anti-infantry, anti-tank and anti-air equipment much too powerful and overly accurate. One time I was in one of our teams mobile artillery systems (these are really hard to get so I killed the guy repairing one and took it over, but thats ok because he probably sucked). Anyways I drove the mobile artillery as fast as I could, but soon their was an enemy plane over head, so I tried to out run it, but I couldn't, I floored it but the plane still caught up and launched an ATGM at me. Now one of you reality-bitches will say that in real life planes are much faster than mobile artillery. But remember GAMEPLAY>REALITY, and fun game play is outrunning planes with mobile artillery PERIOD. In another case I was in a tank and rushed one of the flags on Highway To Hell by myself. But now since the developers made the anti-tank rockets so fast and cause so much damage I didn't stand a chance. Before the patch the rockets were prefect, but now they are like mini-nuclear bombs in laser form. WTF anti-infantry, anti-tank and anti-air are all too strong.

Another example of these vile changes are evident if any of you have ever tried to play the anti-tank class, or if you have tried to man one of the AA guns. It is impossible to destroy anything! Anti-tank and anti-air assets are just too meek! On Ravine I hit an incoming Leopard 2 on it's weak frontal armor with an RPG, and it didn't do anything, in real life this would have probably destroyed the tank and killed Hitler again, but no it didn't do anything! the tank actually shot ME with it's machine gun! This isn't realistic, now one of you is going to say game play>realism, but we should still stress realism, and it is entirely realistic for rockets to kill modern MBTs with one shot, because I say so. The developers have made the anti-tank and anti-air weapons much too weak, the game is basically pointless and unplayable because of these changes.

I think it's the time the developers realized change is bad and go back to using corn husks as toilet paper.
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#2 User is offline   Recon_Team Icon

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Posted 23 October 2006 - 01:34 AM

LOL

So true.
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#3 User is offline   betterdeadthanred Icon

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Posted 23 October 2006 - 01:36 AM

It is a constant battle between realism and gameplay, either side you try to please they will still both hate you.
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#4 User is offline   [tR]Greasy_Mullet Icon

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Posted 23 October 2006 - 02:43 AM

Thank you for knocking some sense into us, we will correct all these things ASAP. We are even coding the pistols to regonize your name in game and 1 shot kill anything for you just like a laser beam from a James Bond movie. Also we will code our new Blue Turtle so only you can use it... for gameplay and realism sake.

We hope you enjoy the Sam Hoy patch that will be coming soon.
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#5 User is offline   HeartbreaKpwn|7 Icon

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Posted 23 October 2006 - 02:48 AM

:lmao: :lmao: :lmao: :lmao:

that was the funniest thing ive ever read, of coure youll die when you get hit by bullets from a colaxil maching gun on a tank, thats what there for. And ive never seen a supersonice arty peace but i have seen a supersonic jet.

agian...
:lmao: :lmao: :lmao: :lmao:

This post has been edited by HeartbreaKpwn|7: 23 October 2006 - 02:49 AM

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#6 User is offline   VeNg3nCe^ Icon

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Posted 23 October 2006 - 02:57 AM

omg get on that patch ASAP!!!!1@11!!!11!!1
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#7 User is offline   NYgurkha Icon

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Posted 23 October 2006 - 03:08 AM

Plato states the reality or truthyness of an object cannot exist if it is in change, thus POE being patched shows the fact that POE is not real.

But Heracleitus states that CHANGE is truth and thus POE being changed and patched is the true form.

/ZOMG im going crazy...... HEAD XSPLODE
//ZOMG its only 2 hours untill tommorrow
/// slashies and procrastination FTW!!!!!!

This post has been edited by NYgurkha: 23 October 2006 - 03:09 AM

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#8 User is offline   Fumang Icon

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Posted 23 October 2006 - 03:17 AM

no one's forcing you to play this "horrid" mod
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#9 User is offline   Sam Hoy Icon

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Posted 23 October 2006 - 04:04 AM

Quote

Thank you for knocking some sense into us, we will correct all these things ASAP. We are even coding the pistols to regonize your name in game and 1 shot kill anything for you just like a laser beam from a James Bond movie. Also we will code our new Blue Turtle so only you can use it... for gameplay and realism sake.

We hope you enjoy the Sam Hoy patch that will be coming soon.


Good to see you have the situation under control, but could you please include Botswana in this patch too.
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#10 User is offline   Crazy Wolf Icon

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Posted 23 October 2006 - 04:35 AM

I am offended that you are leaving out Swaziland and Lesotho. They contribute greatly to the defense of Ukraine.
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#11 User is offline   offgreen Icon

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Posted 23 October 2006 - 06:13 AM

I also have a problem with being killed in tanks, I'm just gonna assume its a bug.

This post has been edited by offgreen: 23 October 2006 - 06:13 AM

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#12 User is offline   Macht_Tot Icon

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Posted 23 October 2006 - 06:32 AM

/me tries to figure out if original poster was serious?

"I hit an incoming Leopard 2 on it's weak frontal armor with an RPG, and it didn't do anything"


um, hello, strongest armor on the tank?

This post has been edited by Macht_Tot: 23 October 2006 - 06:32 AM

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#13 User is offline   kmkz Icon

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Posted 23 October 2006 - 06:59 AM

View PostNYgurkha, on Oct 22 2006, 10:48 PM, said:

Plato states the reality or truthyness of an object cannot exist if it is in change, thus POE being patched shows the fact that POE is not real.

But Heracleitus states that CHANGE is truth and thus POE being changed and patched is the true form.

/ZOMG im going crazy...... HEAD XSPLODE
//ZOMG its only 2 hours untill tommorrow
/// slashies and procrastination FTW!!!!!!


Sweet jesus son we need to smack some sense into you asap

:bfg:
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#14 User is offline   [tR]MadMac Icon

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Posted 23 October 2006 - 07:04 AM

View PostMacht_Tot, on Oct 23 2006, 06:12 AM, said:

/me tries to figure out if original poster was serious?

"I hit an incoming Leopard 2 on it's weak frontal armor with an RPG, and it didn't do anything"
um, hello, strongest armor on the tank?



If you didnt get the original post, try and see if you understand this:


Posted Image
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#15 User is offline   Lord of all Hedgehogs Icon

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Posted 23 October 2006 - 08:08 AM

Quote

Greasy_Mullet' date='Oct 23 2006, 04:23 AM' post='146501']Thank you for knocking some sense into us, we will correct all these things ASAP. We are even coding the pistols to regonize your name in game and 1 shot kill anything for you just like a laser beam from a James Bond movie. Also we will code our new Blue Turtle so only you can use it... for gameplay and realism sake.

We hope you enjoy the Sam Hoy patch that will be coming soon.



Don't believe them Sam Hoy!!

They promised me the Lord of all Hedgehogs-patch three weeks ago (with nekkid women, pie, tactical beercan holder, colorful vehicles, god mode etc.).

Still haven't seen any of this!!!

I want my money back!!!

wait a second... :blink:
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#16 User is offline   Jonathan_Archer_nx01 Icon

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Posted 23 October 2006 - 08:50 AM

View PostSam Hoy, on Oct 23 2006, 03:12 AM, said:

The developers have made the anti-tank and anti-air weapons much too weak, the game is basically pointless and unplayable because of these changes.


Anti-air too weak after patch??
What have you been drinking??

This post has been edited by Jonathan_Archer_nx01: 23 February 2007 - 10:57 PM

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#17 User is offline   Damn Dirty Ape Icon

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Posted 23 October 2006 - 09:18 AM

Quote

One time I was in one of our teams mobile artillery systems (these are really hard to get so I killed the guy repairing one and took it over, but thats ok because he probably sucked)

:rofl:
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#18 User is offline   Jonathan_Archer_nx01 Icon

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Posted 23 October 2006 - 09:19 AM

View PostSam Hoy, on Oct 23 2006, 03:12 AM, said:

Another example of these vile changes are evident if any of you have ever tried to play the anti-tank class, or if you have tried to man one of the AA guns. It is impossible to destroy anything! Anti-tank and anti-air assets are just too meek! On Ravine I hit an incoming Leopard 2 on it's weak frontal armor with an RPG, and it didn't do anything, in real life this would have probably destroyed the tank and killed Hitler again,


Uh no, Rpg cannot penetrate modern armor of tanks like M1A1, Challenger2 or Leopard A6 which is the best. It can probably scratch the paint :laugh: , but really, it can damage equipment like mounted machineguns, sensors, optics, radio....etc.
Tip for your gameplay. Do not rush, just wait till the tank go past you and then hit its weak parts. Have a look at the manual to know which parts are weak armored.

This post has been edited by Jonathan_Archer_nx01: 23 October 2006 - 02:24 PM

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#19 User is offline   h w g Icon

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Posted 23 October 2006 - 09:22 AM

heh I can smell the sarcasm of the original post from here, tongue in cheek rant at the ranters methinks.
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#20 User is offline   Mr.Red Icon

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Posted 23 October 2006 - 09:51 AM

ROFL LMAO!

This was probably the funniest thread ever in PoE history!

And it gets even better that some don't understand the irony :)
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