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The Lonely Hill POE 2 Custom Map Rate Topic: -----

#1 User is offline   Running Icon

  • Mladshiy Serdzhant
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Posted 09 October 2006 - 02:32 PM

DOWNLOAD, The Lonely Hill 1.0 FULL!!!!!!!!

Fix:
+ overgrowth, undergrowth, texture problem
+ attackheli (32 map)
+ new loadingscreen
+ new and perfect HUD
+ fixed control point name
+ fixed mounted weapons
+ (16 mod) -pz2000 and ukr artytank:)
+ objects (rock..etc..)
+ ambient effects (birds..etc..)
+ pickup kits
+ fix graveyard spawnpoint in mod 16 (no spawnpoint)
+ fix spawn object (tank) (32 mod - graveyard)
+ modify spawnpoint (farm, graveyard)
+ etc....

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This post has been edited by Running: 06 November 2006 - 02:19 PM

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#2 User is offline   [tR]Greasy_Mullet Icon

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Posted 09 October 2006 - 02:55 PM

You like inf maps don't ya. :p
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#3 User is offline   Running Icon

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Posted 09 October 2006 - 05:30 PM

Ohhh...noo...:p

The Graveyard:

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This post has been edited by Running: 02 November 2006 - 11:53 AM

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#4 User is offline   DarkElf Icon

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Posted 11 October 2006 - 03:05 PM

looks nices
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#5 User is offline   sEi Icon

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Posted 11 October 2006 - 03:29 PM

Nice pics!

To get rid of the annoying "the game will start when one more player joins" then type this into the console:
sv.numplayersneededtostart 1


BTW: Your answer abut liking infantry and showing the graveyard - Was that intentional = U like dead infantry ...or? ;)

This post has been edited by sEi: 11 October 2006 - 03:31 PM

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#6 User is offline   Running Icon

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Posted 12 October 2006 - 01:22 AM

Thanks sEI..

Fallen and Orel are the two infantry map only, because i made more infantry map..hihihi...

Graveyard = Noob graves :p
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#7 User is offline   Running Icon

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Posted 14 October 2006 - 07:38 AM

DOWNLOAD: The Lonely Hill 0.9
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#8 User is offline   [M]Dirk Icon

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Posted 18 October 2006 - 06:41 PM

Looks very nice from the SS's! Looks like there could be numerous spots for heavy firefights :wub:

Think I might DL it :)
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#9 User is offline   Illicitfilms Icon

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Posted 19 October 2006 - 05:14 PM

oo another infantry, you should get a infantry map pack goin :p it would be quite popular :)
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#10 User is offline   BZBuzz Icon

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Posted 19 October 2006 - 06:08 PM

There shouldnt be map packs, its the best way to have those maps forgotten.
keep them for regular official updates.
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#11 User is offline   Running Icon

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Posted 20 October 2006 - 02:25 AM

During the map test, it is realised that the map is very similar to the Woodland map, and the testers said that it would be better if there were vehicles on the map. So I redesign it to "conquest" map during this week, but it is still good in "16" map size for infantry map without the vehicles.
I hope I will finish it with the new version till the weekend and then you can try it.
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#12 User is offline   Illicitfilms Icon

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Posted 20 October 2006 - 02:24 PM

View PostBZBuzz, on Oct 19 2006, 04:08 PM, said:

There shouldnt be map packs, its the best way to have those maps forgotten.
keep them for regular official updates.


These aren't official maps so they wouldn't be in official updates, a map pack would be the best way for them to get more playtime
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#13 User is offline   Running Icon

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Posted 26 October 2006 - 04:12 PM

]The Lonely Hill Beta 0.9 Conquest map ready...

This post has been edited by Running: 02 November 2006 - 10:20 AM

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#14 User is offline   BZBuzz Icon

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Posted 26 October 2006 - 07:29 PM

View PostIllicitfilms, on Oct 20 2006, 03:24 PM, said:

These aren't official maps so they wouldn't be in official updates, a map pack would be the best way
for them to get more playtime

IMHO the best play time they'll get from a map pack is mabe having them hosted
for a ''few'' days, by 2-3 servers If there lucky ! Why not give them a chance ? If there quality
suits the previous ones and bring something original.
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#15 User is offline   Running Icon

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Posted 02 November 2006 - 11:54 AM

I repaired the bad pictures link.
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#16 User is offline   BZBuzz Icon

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Posted 02 November 2006 - 03:57 PM

I might have an americain 50 slots server that will host them .



Is it possible that the link you gave was for infatry only ?
Seems like I have no airfield on the map, sorry If its just me ....
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#17 User is offline   Running Icon

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Posted 03 November 2006 - 01:59 AM

View PostBZBuzz, on Nov 2 2006, 09:57 PM, said:

I might have an americain 50 slots server that will host them .
Is it possible that the link you gave was for infatry only ?
Seems like I have no airfield on the map, sorry If its just me ....


Uhhh....bad link, bad uploaded...maybe...i see it now, and repair that, if i wrong map uploaded.
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#18 User is offline   Running Icon

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Posted 04 November 2006 - 06:27 PM

Hy all!

The Lonely Hill 1.0 Coming tomorrow.

Fix:
+ overgrowth, undergrowth, texture problem
+ attackheli (32 map)
+ new loadingscreen
+ new and perfect HUD
+ fixed control point name
+ fixed mounted weapons
+ (16 mod) -pz2000 and ukr artytank:)
+ objects (rock..etc..)
+ ambient effects (birds..etc..)
+ pickup kits
+ fix graveyard spawnpoint in mod 16 (no spawnpoint)
+ fix spawn object (tank) (32 mod - graveyard)
+ modify spawnpoint (farm, graveyard)
+ etc....

This post has been edited by Running: 04 November 2006 - 06:28 PM

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#19 User is offline   Running Icon

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Posted 06 November 2006 - 02:19 PM

DOWNLOAD, The Lonely Hill 1.0 FULL!!!!!!!!
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#20 User is offline   [PTG]Chef_uk Icon

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Posted 06 November 2006 - 02:53 PM

Awesome. Had this on 3 times during our custom map night. Absolutely loved it. Its so hard aswell which is surprising as you think its a map easy to win on.

Can't wait to try out this final version :)
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